Hello everyone…
I am playing around with the scaling of flip fluids, tried to make a couple of tests, posted in the houdini fx facebook page and trying to understand it so I can achieve what I want..
https://vimeo.com/97012155 [vimeo.com]
https://vimeo.com/97016252 [vimeo.com]
So what I really need to do is make a 200 foot waterfall. If I scale it correctly then of course it should react correctly, but I want to have my objects manageable.
https://vimeo.com/95223915 [vimeo.com]
I could change the units in preferences…that's always an option
How can I get this to sim and react like a 200 foot waterfall without having to scale the objects up?
FLIP scaling
2353 2 2- frescalus
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- PradeepBarua
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