Making objects Invisible procedurally

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Hello guys,

I am currently working on a effects similar to Hollow man

https://www.youtube.com/watch?v=Q01k9dxMRWU [youtube.com]


Need your guidance to know the right workflow to start with in Houdini to achieve the same.

Came across the below link

http://gaki.mayapython.com/solid_hypertexture/index.html [gaki.mayapython.com]


How to achieve the above functionality in houdini.

Cheers
Prakash
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Some of that effect is done with camera cuts. You cut away and when you cut back some of the geometry is just turned off. But the other stuff might have been done with clever masking of 3D elements.

In this tutorial Kherma demonstrates how to use a 2D texture in COPs to mask geometry in 3D.
https://www.youtube.com/watch?v=iLQ1zuJBNzA [youtube.com]
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Thank you Enivob,
Will check the tutorials

cheers
Prakash
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