using lattices to deform objects animating at object level.

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Hi all.

trying to figure out if you can use a lattice to deform an object that is animated in the object level, rather than passing it through the lattice at sop level.

ie. to make the object pass through the a lattice and deform when only animating at object level (the lattice will be at sop level i assume)

so i might have an object in one operator and a lattice in its own op.

does that make sense?
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You'll have to do it with two objects the first has the object level animation and the second object_merges it in and does the lattice, then either merge the result back or just display the second one.
When you object_merge make sure to use “.” in the transform field.
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