How to emit smoke from a custom temperature attribute?

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Hey ladies and gentlemen,

got a question about my little lava setup. I created a custom temperature attribute that multiplies itself down to 0 over time. Not I want to emit smoke with that attribute too. Any idea what I have to do to achieve this?

Attachments:
lava.hiplc (3.3 MB)

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606 posts
Joined: May 2007
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Fun setup!
Probably the easiest is to create a temperature volume with Volume From Attribute SOP, and use that to source smoke to a smoke container. In the attached I did that in another DOP network, but you could sim it all in one go if you wanted.
(I dialled down the resolutions for faster response)

Attachments:
lavae.hiplc (5.6 MB)
lavaee.mov (6.2 MB)

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