sliding deformation question

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I am planning to do some character skinning with Houdini.
The first thing that I think I need to solve is how I can have an object slidding underneath the skin. e.g. How can I have a torus slides under a grid? Does anyone have any clue of how I can do it?

thank you for your attention!
Bruce
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chrck out the inflate…it's a little slow but works
Michael Goldfarb | www.odforce.net
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