Houdini bobj Exporter for Blender

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i'm doing at the moment a bobj exporter in houdini. the resulted file can be readed in blender.

at the moment it's still not final code but it works. :-)
i will release the code when i have more time for finalize the gui and setup structure.

Example: https://youtu.be/uhvJ–tVDqc [youtu.be]

todo:
  • - vector export
    - correct normals
    - gui
    - digital asset

Attachments:
bobj.png (648.9 KB)

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hi mandrake0 ,

ok .. after 2 days .. , ill admit : i use blender to spill images too .


i like the video and hope to see the exporter somewhere here in future .

ill keep an eye on here for sure .

good job so far .


.cheers
except the things that cannot be seen , nothing is like it seems .
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i have sent you a message with the current state of the exporter.

here is also some information where i have posted on odforce:
http://forums.odforce.net/topic/25520-mdd-export-to-blender-mesh-cache/#entry148329 [forums.odforce.net]
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it's on Orbolt: https://www.orbolt.com/asset/Mandrake0::Blender_BOBJ_Exporter [orbolt.com]

just made a simple UI. if there are any wishes just give feedback.

i also have made a importer when i analysed the file format but i think nobody needs a blender fluid reader in houdini. :wink:
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