Well, we do have a performance issue when drawing our buckets in the VFB, that is Mac OS X specific.http://community.thefoundry.co.uk/discussion/post.aspx?f=34&t=119375&p=1000890 [community.thefoundry.co.uk]
The problem seems Qt related as it doesn't happen in MODO 701/801 where V-Ray for MODO uses the wxWidgets library and not Qt.
The problem seems to have appeared in Mac OS X 10.10, and has become much worse (like 10 times slower) on Mac OS X 10.11, with no change by us.
It basically adds a fixed overhead to each rendered bucket, so the smaller they are, the more time is added to the render.
This issue is not present on Windows. You could check if this is the reason for the slow-down, by making sure that the VFB is completely below other windows while rendering.
Haven't investigated why it happens exactly.
Greetings,
Vladimir Nedev
So testing Houdini it appears to be a very similar thing.
OsX 10.11
IPR render with ‘Preview’ checked:
2 min 39sec
IPR render without ‘Preview’ checked:
50 sec
OsX 10.10
IPR render with ‘Preview’ checked:
1 min 19sec
IPR render without ‘Preview’ checked:
43 sec
NB: Can't submit bug as the webform is missing the Captch. OsX 10.11 Chrome and Safari