Tutorial Framework

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With all the new Indie licenses you guys are about to sell (thanks to 3rd party rendering support)…..There will be a huge need for tutorial content.

I think SESI can really shine in this area with a Tutorial Framework built into Houdini. The Tutorial can be ran in Apprentice so that it doesnt consume a Commercial License.

Video tutorials are good and bad. Good, that they are visual teaching tools, bad, because SESI does daily builds and Video Tutorials quickly go out of scope.

My dream scenario would be:

* Be able to record the mouse movements, mouse clicks, and keyboard keys pressed during a Houdini session and display them on the screen when the Tutorial plays back (similar to how Blender does this).
* Be able to display commentary at the bottom of the screen. This can be synced via KeyFrames to the recorded mouse/keyboard actions.
* Be able to specify a minimum supported Houdini version for the Tutorial
* Persist the Tutorial to JSON

This way, Houdini becomes the Training Tool and the Tutorial Author can modify the Tutorial JSON source to keep it in sync with Daily/Production release functionality.

Thanks SESI.

PS - A bonus would be if the Tutorial Framework supported taking screenshots via KeyFrames, so that Tutorial could be published electronically as well (for those that prefer to follow along with printed materials).
Houdini Indie
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