Export alembic to Maya problem

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Hello guys,
I just followed this (incredible) tutorial by Tolya Shuverov to create a spider web (https://vimeo.com/163840170). [vimeo.com]
Now I wanted to export to Maya using Alembic, I used file node or the rop alembic node, but when I import it in Maya it results in a single transform node with thousands of shape nodes inside (one for each Houdini primitive). So I can't manipulate it, and even opening the attribute editor is a very long process.
How can I export the file so that in Maya I can see a transform node for each primitive ?

Thank you

Ray
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It seems that I made it, I created a primitive attribute (string) and put the value “$PR”.

Then in the Rop alembic output I enabled “build hierarchy from attribute” and specified the new attribute. And it works !

Is this the correct workflow ?

Thank you

Ray
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