import sop points to pop

   2407   4   1
User Avatar
Member
56 posts
Joined: June 2016
Offline
Hello,

I have a problem which I'm sure is pretty easy to solve but I think i am missing a basic concept.

In SOP I have a surface with scattered points. Now I want to group this points (grouping is animated) and import them to a POPnet DOP and apply forces only to the points in this group, and i just want the (scattered) points only once. Whatever I try, particles get spawned every Frame or the group is not updated. How does this kind of thing work?

For better understanding:


My Setup so far:


Thanks!
Edited by Xue_Yue - Oct. 10, 2016 15:39:27
User Avatar
Member
56 posts
Joined: June 2016
Offline
Hello, still no luck. I made an example file in case someone wants to have a look.

Thanks in advance.
Edited by Xue_Yue - Oct. 11, 2016 06:10:57

Attachments:
sop_points_to_pop.hipnc (209.2 KB)

User Avatar
Member
336 posts
Joined: Dec. 2014
Offline
Here's how I would do it using a SOP geo as a mask field, you only want particles emitted at the first simulation frame. You have to do it this way for anything downstream of the solver, gravity, drag etc. For POP forces you can use the same bounding volume to for grouping like you had in your initial file. I hope that's helpful

Attachments:
sop_points_to_pop_FIX.hipnc (217.7 KB)

User Avatar
Member
252 posts
Joined:
Offline
Hi, here's another alternative solution. Using mostly attributes via wrangles.
Although I had to replace the Gravity DOP with a POP Force DOP to simulate gravity.

H15.5.607 Indie

Attachments:
sop_points_to_pop_FIX2.hipnc (604.9 KB)

User Avatar
Member
56 posts
Joined: June 2016
Offline
Thanks for the help moogtastic and jlim.
These tips are very good.
  • Quick Links