How can i "update" my geometry in DOPS

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Hi, first i want to apologize for my bad english. Im working in this scene and in it i have 2 groups of geometry , each one transform the geometry in it to a static or active packed geometry. The thing is that the geometry switch group in the firsts frames (1-4), but inside dops the geometry dont update his behavior. Can someone help me to make this work? do you have a better way to achieve this goal?

Thanks.

Attachments:
crack2.hipnc (295.4 KB)

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