Smooth noise to grid

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I'm stuck in this , the true goal is to use noise to smooth bend the whole surface , not event point in that grid but edge on it too, but it's seem too rough for this . Anyone have ideas ? Thanks.

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edges of polygons are always straight. however you can resample your geometry and activate “resample by polygon edge”.
other than that lower the noise frequency or increase the resolution of your grid or activate subdivision to get it smoother.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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