A Freshman's Approach to Learning Houdini - or "Houdini for Dummies" ...

   7854   11   5
User Avatar
Member
806 posts
Joined: Oct. 2016
Offline
Moin,

I am new to this community and haven't found a place to properly introduce myself, so I'll make this part short: German born, Germany based and German (i.e. brick-head) minded, I come from a different background to 3d and Houdini than propably most of you (text read: I don't know what I'm talking about most of the time, but being German can camouflage this fact over with lots of words). Though most people I personally know in the 3d biz consider Houdini “offensively artists-unfriendly and user-killing complex”, I find myself playing around with a lot of fun, a few glitches (reported) and only a handful of crashes (reported).

My personal approach to learning a new tool is to create tutorials along the way. I find this very helpful to get some focus and force myself into really understanding how things work.

Surely most of you would find my experiences boring, because I am only just starting - but maybe sharing my stuff may help others to “dare to enter the pit”. So here we go, part one of the dummies' guide to Houdini:



My goal is, over the next couple of months, to create a full zero-to-hero pipline tutorial that covers everything from retopo sculpted geometry in Houdini, rigging characters, animating and preparing for external rendering and comping.
The storyboard is done, I do have some knowledge both in rigging and animation - all I need is to find the time and, very likely, some help with grasping how Houdini does it.

Marc Albrecht
Edited by malbrecht - Oct. 31, 2016 16:19:22
---
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
User Avatar
Member
73 posts
Joined: Aug. 2016
Offline
Looking forward to it. Can you do a tutorial on the different ways UVMapping can be applied and most importantly, exported too!

I am finding that the process of UV Mapping is very poorly covered by tutorials at the moment.
User Avatar
Member
806 posts
Joined: Oct. 2016
Offline
Thanks for the suggestion, that is definitely something to put on the todo list!

Marc
---
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
User Avatar
Member
806 posts
Joined: Oct. 2016
Offline
Part 2 is online:



Part 3 should be online as well this week, I had to split this part into two …

Marc
---
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
User Avatar
Member
806 posts
Joined: Oct. 2016
Offline
Part 3 is online:



Not 100% sure which area to target next, I have a few ideas - but since I started an animation project anyway, I guess I'll concentrate on that nebulously …

Marc
---
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
User Avatar
Member
806 posts
Joined: Oct. 2016
Offline
Part 4 is online:



Any feedback is appreciated!

Marc
---
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
User Avatar
Member
806 posts
Joined: Oct. 2016
Offline
Part 5 - maybe the last in this series, I find Houdini too easy to use to find much more “beginner's topics” without help



Note: This is not an intro into animation, but comparing the basic buttons you have to press for standard muscle memory training …

Marc
---
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
User Avatar
Member
7709 posts
Joined: July 2005
Online
BTW, I don't if you want to post your tutorials but you can also add them to your website profile here:
https://www.sidefx.com/profile/tutorials/ [sidefx.com]

These show up in website tutorial archive here: https://www.sidefx.com/tutorials/ [sidefx.com]
User Avatar
Member
806 posts
Joined: Oct. 2016
Offline
Thanks, Edward - that's encouraging, since I wasn't sure my humble greenhorn stuff was worth submitting to that section. I'll take care of it pronto.

Marc
---
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
User Avatar
Member
806 posts
Joined: Oct. 2016
Offline
submitted, awaiting approval …
---
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
User Avatar
Member
72 posts
Joined: Jan. 2017
Offline
Nice, just found these. Will definitely be giving them a watch over!
User Avatar
Member
3 posts
Joined: Feb. 2017
Offline
Thanks for these, appreciate the effort.
  • Quick Links