The particles are not seeing the ground plane correctly.
They stack at different levels over time.
Any ideas why this is happening?
Thanks.
Ground plane issue dop network
3118 5 1- Ralph Pinel
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- blackpixel
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- Ralph Pinel
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- 112 posts
- Joined: Feb. 2016
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- blackpixel
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- Ralph Pinel
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- Mikas
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blackpixel
For particles pscale is used for collision detection. The bigger it is, the bigger the offset to the collider. Your pscale starts at 1 and gets lower with age, which explains why you see those steps and the big offset. Simple fix: inherit anything but pscale in your particle source :
* ^pscale
Thanks, very welcomed solution.
Mikas Sadauskas
http://vfx.miko.lt [vfx.miko.lt]
http://vfx.miko.lt [vfx.miko.lt]
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