Collapse to subnet issue

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I am trying to organize a large number of objects by combining selections on the scene level to subnets.
No matter what I do the “collapse to subnet” command only adds one single object to the subnet.
This seems to be the case on scene and object level. So even combining parts of a network into a subnet doesn't work for me.
Am I missing something or is this a bug? Is there a special method of selection for that?
my version is 15.5.717

Thanks in advance


Edit: I turns out the DOCs are misleading. Right clicking over a nodes indeed packs the one node in the subnet. To colapse multiple nodes in a subnet I have to right click in the network editor NOT over a node and choose “collapse”. This is not mentioned in the DOCs.
Support will get it fixed.
Edited by OneBigTree - Feb. 9, 2017 14:35:19
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