How to create flow maps inside of Houdini?

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Hello everyone!

I am curious to know if there are currently tutorials or resources out there that could explain the process of creating flow maps inside of Houdini, the kinds of flow map that are presented in this video at 8:57 minutes in

https://www.sidefx.com/index.php?option=com_content&task=view&id=3085&Itemid=419 [sidefx.com]

I have created similar flow map textures inside of Maya before, by using 2D fluid containers to distort a texture map gradient but I am not sure where to start in Houdini in order to create what's shown in the video.

Thanks in advance!
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I have also been trying to do this. If anyone has a solution I would love to know it.
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I think I could easily create the color map, but what is Unreal doing at 10:24 ? So I can reacreate it in houdini and check if it's working ?
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maybe you can wait till H16, Luiz mentioned that tools that he is showing here will be included
https://www.youtube.com/watch?v=Jjpeeq7KO2Y [youtube.com]
Tomas Slancik
FX Supervisor
Method Studios, NY
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