H16 - showing shader colors in viewport?

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Hi,

I've been through all the settings in H16, but cannot get the viewport to show up my shader colors etc…
Must be overlooking something very basic, but not finding it atm….
And yes, the shaders are in the /mat environment, not the /shop one


p.s. I would love to see a nice workflow video on the new shader stuff. H16 is ‘reshuffling the deck’ so to speak on this.

rob
Apprentice Attribute / Houdini 17.0.381 / GTX 970 - driver 411.63
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Make sure Use Material is on, and Specular is on.
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If you mean the settings under the Display>Effects tab, it's not working for me.

rob
Apprentice Attribute / Houdini 17.0.381 / GTX 970 - driver 411.63
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Ya - its a bit flakey currently - the MaterialSOP wont initially update until you use the Render View, and, drag and drop wont populate the fields in the OpenGL view, only the RenderView. You should submit those bugs.
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