How Can I Drive a Parameter in SHOP Network Using a Created Height Attribute?????

   840   0   0
User Avatar
Member
1 posts
Joined: Dec. 2016
Offline
I have made a custom shader using different noises and ramps … I have now created an attribute called Height and I would like the Height information to drive the values of “Hue Shift” in the SHOP network.


Basically,I am building a tower and would like to apply this 1 material I made to each of the units …but the units height attribute would override “Hue shift” in the SHOP network that way all the units colors will vary.


I am attaching screenshots and the Houdini file .


I just started with Houdini , so if you can modify my file or be detailed on how I could solve this issue I would greatly appreciate it !!!!

THANKS!

Attachments:
CodedColor_Grad_03.hiplc (223.8 KB)
s1.PNG (619.9 KB)
S2.PNG (761.8 KB)
S3.PNG (174.3 KB)
s4.PNG (1.3 MB)

  • Quick Links