Hello! So I made this particle tunnel thing and I want to render it as open GL so it looks just like the view in the viewport without lighting or shadows.
I tried it many times but it comes out with some shadows..
Is it possible to render out Open GL without shadows at all?
If not, is there a way to render out just the diffuse from mantra?
I tried rendering it with mantra normally but it just takes too much time because the number of particles and I thought I might as well open GL render it since it doesn't look bad in the view port.
Thank you very much in advance!!!
OpenGL Render without shadows
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