Hello,
First, I'll me introduce myself briefly. I am a relatively new (2 Months) Houdini user coming from Cinema 4D and Realflow. I am currently working on a purely personal project on a rather large scale - a circa three minute full-cg short film. The film is about a plasmacannon being experimented with in a test-facility, and I have to simulate lots of fluid, but I also need to have some smoke in my scenes.
The programs I plan on using are Cinema for the animation and compositing all the 3D-Elements, Octane for Cinema to render. Initially, I wanted to use Realflow to simulate the fluid, since I am quite confident with it. However, getting into Houdini, I learned how much more flexible the fluids in Houdini are (with point attributes and that sort of flexibility). Now, I am torn between simulating the plasma with Houdini or with Realflow. I would probably get things done much quicker in Realflow, because at the moment every click in Houdini still takes some figuring out from me.
Enough babbling: my real question is whether importing Realflow particles or meshes is at all possible. In my case, I would need to simulate a slight smoke trail behind quickly flying fluid-blobs. One of my concerns would be the need to get velocity data to source the smoke properly.
I would really like to hear your Houdini-expert-opinion on this matter. Thank you very much in advance.
Kind regards,
Martin
A weird workflow question
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