Hey guys,
I'm relatively new to Houdini and I have been messing around with the new terrain system in Houdini 16. I just built a simple terrain by layering some noises and then added some erosion to it. I then converted the height field to polygons.
How do I go about texturing this terrain. If I add a material now it adds it to the overall geometry. I want to access the erosion “maps” ( bedrock, flow, water, debris etc) and shade them appropriately. How do I do that?
I'm attaching the test file I made along here for reference.
Thank you.
How do I access all the different height field erosion elements for texturing/shading with the new terrain system?
1394 0 0- Riffliquer
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