Importing Curves from Maya

   1736   0   0
User Avatar
Member
224 posts
Joined: Feb. 2016
Online
Hey,

I need to simulate some curves that will be used on a groom in maya. 1500 curves to be exact. I exported the curves from maya to an alembic cache. I loaded the curves in houdini. How ever, for some reason the performance was really slow causing the viewport to lag. So I saved the curves out as a bgeo and re-imported them. However, it is still very slow (orbiting camera in viewport/doing any operation in viewport). What can I do to speed things up?

Thanks
Thanks,

Evan
  • Quick Links