hey all
I'm trying to run houdini with 3delight or pixie .
3delight I got to render but I have problem with recognizing shaders .
I am under linux and use 3delight as renderer, following the instructions at
http://www.plastickitten.net/wordpress/tutorials/using-houdini-with-3delight/ [plastickitten.net]
but houdini always changes the .sl to .slo , even if the file is created by shaderdl (the shader complier for 3delight)
when I create shop from vop network , I can't preview the shader using 3delight (I think because it can't recongnize the .slo file). In VEX_BUILDER,
How can I preview shaders using 3delight ? Is there scripts for me to make this work?
I want to use houdini and renderman as the picture shows (Pixar's renderman is too expensive):
http://www.sidefx.com/index.php?option=com_content&task=view&id=402&Itemid= [sidefx.com]
problem about renderman complicant renderer with houdini
3174 1 0- luozhiyuan
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- edward
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- 7694 posts
- Joined: July 2005
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Oft-hand from looking at the link you provided, command line arguments of the wrapper scripts are not passed along to the 3delight counterparts. You could try change the scripts to add $* to the end of them. But then, there's no guarentee that the corresponding 3delight commands accept the same arguments so this may improve situation and still not work.
eg.
#!/bin/bash
renderdl $*
#!/bin/bash
shaderdl $*
eg.
#!/bin/bash
renderdl $*
#!/bin/bash
shaderdl $*
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