BUG: SOP Selectors, Object Scaling and Hypertension

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1. Fresh Houdini
2. Go to /obj and bring up a parameter dialog for model
3. Go inside model (/obj/model)
4. Select a prim/point/edge.
5. On the parameter dialog for model scale up the object.
6. The Loop Selector for SOPs will be scaled too.

The selector seems to inherit whatever xform the object has. If the object has any large sort of xform going on, it can be near impossible to pick prims/points/edges in SOPs.


Turning on “See One/All Objects” fixes the problem, but I have to go and make sure all the display flags are turned off on the other objects.

Attachments:
scale1.png (25.2 KB)
scale2.png (21.0 KB)
scale3.png (17.8 KB)

if(coffees<2,round(float),float)
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Submitted to the bugs database (ID=20970).
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Side Note:

The above deals with the same bug in this post, (don't want duplicate bugs in the database.)

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=4204&highlight=edge+loop [sidefx.com]
(When I posted that previous post I didn't know what was causing the scaling.)
if(coffees<2,round(float),float)
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I did a quick search and couldn't find any duplicates in the bugs database. Thanks for the heads up though.
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