Hi all,
I am encountering a problem with transformation when using popkill (killing particles based on the bounding object).
When transforming inside the geometry, the simulation works fine.
But when transforming at the geometry level (say for eg, translate to some other position), the simulation just disappears. Its like the object is transforming without with the particles thus treating the particles outside of it and killing them.
I have attached a .hip file with simple implementation of what i'm trying to do. Any help would be very appreciated.
Thanks
Transformation issue with popkill
1187 1 0- Jesin
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- Sadjad Rabiee
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That's because you have used "Use First Contex Geomerty" as a Geometry source.in this case the source node doesn't use Object Transform ,So you have to set Geometry source parameter to Use Parameter Values and make sure Use Object Transformn is on.
If you like to read first input of POP Network proceduraly ,You can use this expression :
`opinputpath(“..”,0)`
which 0 is number of input.
If you like to read first input of POP Network proceduraly ,You can use this expression :
`opinputpath(“..”,0)`
which 0 is number of input.
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