Curving curves after surrounding polysurface?

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Hello, Do you guys know of any way of curving\shaping a curv around a polysurface similar to this:

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see attached.
uses trail + perfectly square UVs, so may not be useful for characters… unless you figure out how to do spherical unwrapping ( http://hhoppe.com/shapecompr.pdf [hhoppe.com] )

Attachments:
curvewrap_nondeforming.hipnc (242.9 KB)

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Oh, I will take a closer look at this!
Thanks so much!!!!
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