I'm trying to remove intersecting geo from a external scene I've loaded into Houdini, and it does a great job but there is issues. I'm wondering why I would be creating verticies on the (Flat side) of my cube, you can see in this image:
[ibb.co]
I'm curios to see if I'm even preforming this correctly or if there's a better way, current setup:
[ibb.co]