Following the tutorial on this site is kind of pointless I guess.
The versions of Houdini change so often that it doesn't equate and the tutorials don't update each time so it's pretty frustrating.
I'm trying to simply make a ball fall into a flip tank and have it float.
I've tried adjusting the mass, the feedback scale, the density, the particle separation.
The closest I've come to having it float is the damn thing goes under the water… goes crazy, pops above the water… and then shoots out into oblivion.
Could someone PLEASE tell me how to get a ball to float on a flip tank fluid.
Thanks.
I'm on 16.0.633