Hey guys, complete noob here.
I would like to know what the best approach would be to make a splatter simmilar to this https://www.orbolt.com/asset/Ivan_Pulido_Suarez::bloodsplash? and then render it out as a sequence onto a sprite sheet.
How to make Blood Splatter Using Flip Fluids
8831 3 0- Huiskat
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- lkruel
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Hey there!
Andreas Glad has a pretty good tutorial that should get you close
https://vimeo.com/213730714 [vimeo.com]
and then you can use Mike's texture sheet to render them out
https://www.sidefx.com/tutorials/channel-packing-pyro-data-using-the-texture-sheets-rop/ [www.sidefx.com]
Andreas Glad has a pretty good tutorial that should get you close
https://vimeo.com/213730714 [vimeo.com]
and then you can use Mike's texture sheet to render them out
https://www.sidefx.com/tutorials/channel-packing-pyro-data-using-the-texture-sheets-rop/ [www.sidefx.com]
Luiz Kruel
Senior Technical Artist
SideFX
Senior Technical Artist
SideFX
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- pratikshevalkar900
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