Hi
I am trying to figure out how to texture inside fracture object while the outside I did camera mapping.
I applied texture to my object like this:
Next I create a uvtexture node inside the fracture object:
So this gives me camera mapping to outside fracture object. I would like to use additional texture to shade inside peaces. How can I do that? is it possible?
Thank you
Fracture Object and Inside/Outisde Texture
1444 1 0- Bartolomeooo
- Member
- 14 posts
- Joined: Oct. 2015
- Offline
- Bartolomeooo
- Member
- 14 posts
- Joined: Oct. 2015
- Offline
-
- Quick Links