Where to start with a pyro simulation?

   1394   1   1
User Avatar
Member
177 posts
Joined: Nov. 2015
Offline
So, I need to create a slow motion ‘fire tornado.’
Something like this: https://youtu.be/QwoghxwETng?t=1m34s [youtu.be]

Trying to figure out where to start?

Particle source or geometry/fluid source?

The final sim is going to be about 350 meters tall.

Any pointers or ideas would be very helpful.

Thanks!

Jim
Reel Inpsirations
Houdini Work in Progress [vimeo.com]
User Avatar
Member
7741 posts
Joined: Sept. 2011
Online
reelinspirations
The final sim is going to be about 350 meters tall.
  • Quick Links