I'm wondering why I can't “object merge” for example the “Simple Male” Character.
Info window says:
Warning Invalid sop specified: “/obj/simplemale1”.
Is this a wanted behaviour or a bug?
Geometry errors in Object Merge
3050 4 1- matthias_k
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- Enivob
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- matthias_k
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Hi Enivob,
many thanks for the response :-)
Yes that's a possible solution, but what if you have a locked asset?
Then you can not grab the output which is there on the geometry level.
The reason why I think it is more or less a “bug”, is that if I simply
use a * wildcard, then I get all contents of the subnet, not only the
“visible” ones.
In obj merge use:
/obj/simplemale1/*
instead of:
/obj/simplemale1
many thanks for the response :-)
Yes that's a possible solution, but what if you have a locked asset?
Then you can not grab the output which is there on the geometry level.
The reason why I think it is more or less a “bug”, is that if I simply
use a * wildcard, then I get all contents of the subnet, not only the
“visible” ones.
In obj merge use:
/obj/simplemale1/*
instead of:
/obj/simplemale1
English is not my native language, sorry in advance for any misunderstanding :-)
- Enivob
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- matthias_k
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