Mercury like FLIPS/Lotus Effect

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Hi,
I try to create a simulation where water runs over a surface (special fabric) with lotus effect, which means that the liquid tends to sta in “droplet” shape and unite also to droplets…iike mercury.
If I rise the viscosity, it keeps it's shape better, but sometimes it also sticks too much..
Surface Tension also didn't the job.. I got good results using Metaballs and Partifles, but is ist possible doing it with FLIP?


Thamk you
Tom
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