Houdini's version of polygon selections

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Hi Guys.

Coming from Modo/Softimage - but Houdini newbie. Iv'e searched google and had a look at the texturing tutorials on here but not found what I need to learn

Say I have a model that I have given a material to, but I want to add another material to just a selection of primitives . How do I go about that? I have made the selection on my model using the select tool, they're highlighted yellow. Is there a node I assign them to? Do I name theme some how so they can pick up the different shader?

Any help would be appreciated.
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Hope it helps

Attachments:
mat_example.hip (2.2 MB)

English is not my native language, sorry in advance for any misunderstanding
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Hey there, Ivan. Thanks!
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I dont understand how its work , how i put a selection in a group
Sorry for my english but i learn too ^^

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Watch this…explains it all.

https://www.youtube.com/watch?v=nmvluVLAe6c [www.youtube.com]
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thank you
Sorry for my english but i learn too ^^

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