Paint lenght just on the visible surface ?

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Hello i need to paint the lenght of my fur but if i made it my brush paint on the other side of my mesh ( symetrie is desactived) where is the option to paint just on the visible face ?

https://vimeo.com/251479480 [vimeo.com]
Sorry for my english but i learn too ^^

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Create a primitive group , pass it to the visibility node et voila !

http://www.sidefx.com/docs/houdini/nodes/sop/visibility.html [www.sidefx.com]
— dedeks 3000 —
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Merci !!!
Sorry for my english but i learn too ^^

1 ryzen 3970X 64go
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Well ok the work flow is not good

how i cant mask just a selection of polygone

why i dont have an option to paint just on the visible surface ? its make no sense for me
Sorry for my english but i learn too ^^

1 ryzen 3970X 64go
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You can prevent paint from projecting through the mesh by toggling “Use Connectivity.”
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Or ,in the “group” parameter , click the little arrow at the right, make your primitives selection press Enter key
and now you only paint on your selection (It act as a mask)
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Hooooooowwwwwww thank you !!!!
Sorry for my english but i learn too ^^

1 ryzen 3970X 64go
1 xeon hexacore 32go
1 i7 hexacore 16o
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