PolyWire UV flip problem

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Hi, im having a little problem mapping my wires, the polywire works well for me until i want to texture it, the mapping seems to be good but when the wire moves in some way the uv flips or something like that. Is there any workaround to this problem?

I attached a simple scene with the problem i mention, look at frame 72 - 73

Thanks!

Attachments:
wire_uv.hipnc (355.9 KB)

NicoZ
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Hope it will help :-)

Attachments:
wire_uv_204_solve01.hipnc (443.6 KB)
wire_uv_204_solve_03.hipnc (342.9 KB)
wire_uv_204_solve_02.hipnc (344.7 KB)

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Hi guys,

Old thread but I'm having the same issue when applying textures to polywires following a wire sim. I looked James' 3 examples but they don't use image textures. Here's a hip if you have time to check it out.
Thanks, Kevin

Attachments:
rope.hiplc (1.9 MB)

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