Vex Volume Procedural Question

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Hi I'm quite new using this shader/geometry nodes, I quite understand the logic of creating them but I'm missing something really simple. How does the div size/resolution of this volumes are defined? Is it the “Octree Divisions”? In the help file for the node it says “…Values larger than 1 will only produce a correct result if the feature size in your volume is larger than the division size…” for the Octree thing, so I guess not, but it mentions “division size” So where is this thing . It should be a really simple thing that I'm missing. Thanks!
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