Can hbatch make use of openGL rop on a machine with a GPU, Does it require an active viewport ?
thnks in advance
openGL rop from hbatch, is this supported ?
1214 1 0- tricecold
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Head of CG @ MPC
CG Supervisor/ Sr. FX TD /
https://gumroad.com/timvfx [gumroad.com]
www.timucinozger.com
CG Supervisor/ Sr. FX TD /
https://gumroad.com/timvfx [gumroad.com]
www.timucinozger.com
- tricecold
- Member
- 258 posts
- Joined: July 2006
- Online
my bad its in the documentation, turns out it can be used headless
Head of CG @ MPC
CG Supervisor/ Sr. FX TD /
https://gumroad.com/timvfx [gumroad.com]
www.timucinozger.com
CG Supervisor/ Sr. FX TD /
https://gumroad.com/timvfx [gumroad.com]
www.timucinozger.com
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