Export Displaced Geometry
3426 6 3- BradASchreiber
- Member
- 117 posts
- Joined: Nov. 2011
- Offline
- old_school
- Staff
- 2540 posts
- Joined: July 2005
- Offline
The Side Effects Games GitHub repository has a nice SOP Baker ROP that should do what you want. It is meant to bake out maps and geometry for use in a Principled shader workflow (think Substance) and to be brought in to Unreal and Unity.
https://github.com/sideeffects/GameDevelopmentToolset [github.com]
If you are using H16.5 recent builds, you can go to the Games shelf and there is a single tool should be called something like Install Games Tools. Press that button and Houdini will download from that GitHub repository above and install the latest version of the tools. In that package should be the baker.
https://github.com/sideeffects/GameDevelopmentToolset [github.com]
If you are using H16.5 recent builds, you can go to the Games shelf and there is a single tool should be called something like Install Games Tools. Press that button and Houdini will download from that GitHub repository above and install the latest version of the tools. In that package should be the baker.
There's at least one school like the old school!
- BradASchreiber
- Member
- 117 posts
- Joined: Nov. 2011
- Offline
- _Marek_
- Member
- 4 posts
- Joined: Aug. 2017
- Offline
Actually I'm currently working on the project where I use this technique.
1. Create “uv texture”
2. Create “Attribute VOP”
3. Inside Attribute VOP, put “uv” and “first input” as shown on the screenshot.
4. In the “color map” you just put the texture you would like to displace.
5. “Substract constant” is there just to push it a little out.
screenshot: https://gyazo.com/3b8dd2dd367c2aeb5bb9bb8c56c2961b [gyazo.com]
Hope it helps
1. Create “uv texture”
2. Create “Attribute VOP”
3. Inside Attribute VOP, put “uv” and “first input” as shown on the screenshot.
4. In the “color map” you just put the texture you would like to displace.
5. “Substract constant” is there just to push it a little out.
screenshot: https://gyazo.com/3b8dd2dd367c2aeb5bb9bb8c56c2961b [gyazo.com]
Hope it helps
Houdini Indie
Windows 11 Pro / RHEL 9
AMD 3970X - 256GB RAM
Windows 11 Pro / RHEL 9
AMD 3970X - 256GB RAM
- BradASchreiber
- Member
- 117 posts
- Joined: Nov. 2011
- Offline
- BradASchreiber
- Member
- 117 posts
- Joined: Nov. 2011
- Offline
- BradASchreiber
- Member
- 117 posts
- Joined: Nov. 2011
- Offline
Here I finally found the tutorial that got me there. Mark I believe this is what you were showing me, I may have made an error along the way.
Thank you everyone!
https://vimeo.com/214082744 [vimeo.com]
Thank you everyone!
https://vimeo.com/214082744 [vimeo.com]
Brad Schreiber
-
- Quick Links