Guided Ocean Layer SIM missing frames

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I'm trying to sim waves lapping up onto large rocks jutting out of an ocean.
The sim appears to be working. However, when I write out to a bgeo sequence, some of the files have low byte counts, and are correspondingly missing when you play them back.
This was simmed on a machine with 24 processors and 20GB of ram.
I'm going to try to increase memory to see if this fixes the problem.
But it would be helpful if the hip file could write out more informative diagnostic information.
How would one go about doing this? As the geometry rop doesn't inherit any log info from the source DOP.
thanks
Attachment Not Found

Attachment Not Found
Edited by syntheticperson - March 16, 2018 15:05:18

Attachments:
devilsRock.waveSim.h16p5p378.v007.hipnc (8.5 MB)

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If Save In Background is turned on, it would take sometime to save the frame, especially for large file.
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Are you saying that it doesn't get a chance to write out the file?
That would explain it. I'll check if I have that setting enabled.
It's not to sim, as it continues to play correctly past the missing frames.
thanks!
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