Particle Size

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Hi there.

How I can change the particle size in the Pop Network ? I cant change it at geometry level as I have a combine node where I already compile my sources using an Object Merge so that will affetc all my particles and I want to affect only one source. The only way I can think to change the particle size is at the Pop Net level.

Is this possible ? Any ideas ?

Cheers !
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You can change it at the SOP level before the object merge.
Just drop down an attribute wrangle (in point mode) before the ObjectMerge and use the following code.
f@pscale = 1.0; // Or any other float value.

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Using Houdini Indie 20.0
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Awesome !

Thanks Enivob !!

Alvaro
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Hi.

I try to add the wrangle node, but is giving me an error. Any advice ?

Thanks in advance.

Alvaro

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That is just a warning that you have unbalanced the attribute merge by adding another attribute to that particular input stream. You could add a wrangle to each input and set the @pscale to 0.0 on the others and then the warning should go away.
Edited by Enivob - March 17, 2018 12:51:57
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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