What would be the best way to make a noise (ideally a loopable AAFlow noise) travel along the UVs of a geo please?
Cheers,
A.
Make Noise travel a along UVs in a VOP? in a wavy fashion?
1822 1 2- Adriano
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- Konstantin Magnus
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You can import vertex attribute UVs and plug them into a noise vop.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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