Forcing Flip Particles to Stick to surface of a mesh

   1706   0   0
User Avatar
Member
19 posts
Joined: June 2016
Offline
I'm having issues getting my flip particles to stick to the surface of my meshes. No matter how much I crank up “Stick on Collision” or crank down the “Slip on collision” my particles still slide off the surface of a sphere. I would like the first layer of particles to simply stick onto the sphere so there's a thin layer of particles on it after fluid is emitted onto them.

Here's an example of particles not sticking even with stick on collision all the way up.

https://www.youtube.com/watch?v=hqLXC5A33vc [www.youtube.com]

I'm new with Houdini, so any pointing in the right direction would be super helpful.
Edited by HappehLemons - April 22, 2018 01:44:25
  • Quick Links