Can I use mouse/keyboard with Gamepad Camera?

   6568   12   2
User Avatar
Member
228 posts
Joined: Dec. 2012
Offline
The new Gamepad Camera is a great addition to Houdini 16.5. Is there a simple way to control the camera with simple mouse/keyboard WASD setup (like a PC game)? I want to be able to fly through my world but I don't have a gamepad near my computer.

Any tips would be appreciated thanks!
www.kmcnamara.com
User Avatar
Member
7741 posts
Joined: Sept. 2011
Offline
The game pad camera only listens for gamepad input. There are the ancient mouse and keyboard chops, but it's not a simple affair to integrate their input for use controlling a camera.
User Avatar
Member
228 posts
Joined: Dec. 2012
Offline
Yah agreed that it doesn't look very straightforward - I can make it work by using the keyboard chop instead of gamepad inside of the camera constraint but then my keys are still triggering hotkeys in houdini
Edited by KMcNamara - Nov. 21, 2017 19:58:20
www.kmcnamara.com
User Avatar
Member
1737 posts
Joined: May 2006
Online
Tap the scroll lock key, that'll bypass houdini and send all keyboard input to chops (you'll see the frame indicator turn orange to let you know this is happening).

It'll still be fiddly to setup the controls though.
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
User Avatar
Staff
5156 posts
Joined: July 2005
Offline
KB+M is something we considered for the gamepad camera, but didn't get time to investigate. Since the mouse and keyboard CHOPs are available, it should be doable (except for the “scroll lock” requirement which is a little strange to most, but maybe we can HOM that). The CHOP that grabs the gamepad input is a different CHOP than the one that takes that input and produces a transform, which we deliberately split to allow a variety of input mechanisms going forward.
User Avatar
Member
228 posts
Joined: Dec. 2012
Offline
Hm, unfortunately I'm on mac so I don't have a scroll lock key. I looked in the hotkey manager for something mapped to ‘scroll’ but couldn't find it. What's that hotkey called?
www.kmcnamara.com
User Avatar
Member
1737 posts
Joined: May 2006
Online
Not sure, I'm not on a mac much these days. A few googles suggest fn-shift-f12, or using maybe trying a virtual on screen keyboard (it's what I had to do on a little surface pro 4 under windows to make this example):

http://www.tokeru.com/cgwiki/index.php?title=HoudiniChops#Using_the_beat_chop [www.tokeru.com]
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
User Avatar
Staff
5156 posts
Joined: July 2005
Offline
KMcNamara
Hm, unfortunately I'm on mac so I don't have a scroll lock key. I looked in the hotkey manager for something mapped to ‘scroll’ but couldn't find it. What's that hotkey called?

You can't change the hotkey for this one (not sure why, maybe Scroll Lock isn't a bindable key). But there is a toggle in the Edit menu - Intercept Mode.
User Avatar
Member
33 posts
Joined: Sept. 2014
Offline
I made a project with chops for fly mode but there are a lot of problem to make it ideal. I cant get an up vector for rotation and make looking around by mouse more useful, change gamepad data to interactive values instead of always increasing
Press Scroll Lock to activate hotkeys WASD and toggle “1” hotkey to mouse look around
https://drive.google.com/file/d/1qA_xkXqVetHEM2aIR7ZwssxswYUh5wCI/view?usp=sharing [drive.google.com]
User Avatar
Member
33 posts
Joined: Sept. 2014
Offline
so, I made it, almost what I need, if somebody interested in or want to try, welcome! and any comments and changes welcome too)

Fly Camera

https://drive.google.com/open?id=1NsoI_5LCUGwXKkNW8Zf6_OWkIJcldrZH [drive.google.com]

its an asset camera, help and instruction inside right on asset
User Avatar
Member
350 posts
Joined: June 2016
Offline
Thanks for sharing this. Unfortunately no ‘scroll lock’ key on my laptop.
Any chance you could provide a simple tutorial on use?
User Avatar
Member
1737 posts
Joined: May 2006
Online
As twod said a few posts up, from the main edit menu, Edit -> Intercept mode.

Great work Konstantin!
Edited by mestela - April 23, 2018 10:50:35
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
User Avatar
Member
255 posts
Joined: Sept. 2012
Offline
WASD is okay for me, but Is it only me but how to properly rotate with the enable mouselook up? as soon as i active this, i feel like being captured in a space highspeed space-gravity test machine , are you guys being able to gain control ? This is an old post, is it still supposedly to work?

That would be a good tool The Labs with a "walking" mode

Attachments:
Capture.JPG (58.9 KB)

Vincent Thomas   (VFX and Art since 1998)
Senior Env and Lighting  artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
  • Quick Links