Best way to learn Pyro in Houdini 16?

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Hi,
I've found quite a bit of information on learning Pyro in Houdini 15, but not much for 16. Unfortunately, it looks like quite a bit changed between 15 and 16, and I'm ahving trouble following some tutorials, especially the parts about the Pyro shader. Can anyone recommend resources for learning Pyro from scratch in Houdini 16?

Thank you!
Brian Kohrman
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https://vimeo.com/225159293 [vimeo.com]
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Thanks for the link! I will check it out.
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Another that I would suggest, is to place a sphere, use the Billowy Smoke Shelf button to make it emit smoke, then pick it apart (unlocking HDAs, disabling nodes and seeing what happens, etc…).
I'm o.d.d.
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Thanks for this tip! I've definitely done some similar exploration, and I'll be doing more shortly.

BK
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