Hi Everybody……..
I had this question on the forum once, as, how to do, particle flow on a curve, in Houdini, like Maya. I got one response, where we can modify particle velocity, depending on the nearest tangent of the curve. It is working fine.
But the problem with this method is, that we can not modify the flow using forces ( Fan, Gravity, Noise etc), after using velocity POP. Also, in Maya, we can have Radius control for particles following the curve, where we can determine, how packed, or seperate the particles are, when they r following the curve. Can we design such thing in Houdini?
Do u have any examples?
Plz. Help Me. Thanking in advance.
——-iamjaideep80
Particle Flow
4113 2 2- iamjaideep80
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- Ondrej
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The following thread may be able to help you:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=2283 [sidefx.com]
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=2283 [sidefx.com]
- wavesmack
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http://www.cmivfx.com/tutorials.asp [cmivfx.com]
the tutorial on particle flow there might help. its in video form.
-c
the tutorial on particle flow there might help. its in video form.
-c
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