Quick VEX question.
I am following along in a tutorial on particles and I got to a point where you type in an attributeWrangle:
float speed = length(@v);
@test = speed;
The instructor then looks at the spreadsheet and sure enough there is a ‘test’ attribute that shows the changing speeds of the particles. I have the attribute ‘test’ as well but all my values are 0 as the animation plays.
I have double and triple checked and cant figure out what is going wrong.
Everything in the sim works perfectly up to this point and is spot on with the instructor sim.
Any ideas of what I am doing wrong?
VEX question
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