Hi! I am using HEngine 16.5.473 with Unity 2018.1. I loaded the CurveDecorator hda and it loads a Curve asset with no problem. When I load an HDA for the Mesh Object, nothing happens. I baked the same HDA Mesh Object into a prefab and then loaded that into the Mesh Object with success. The Mesh Object copies along the curve as a prefab, just not an HDA.
Is this a bug with the new engine or am I missing a step somewhere? Has anyone else had this problem? Thanks!