CurveDecorator otl not copying HDA geo

   1552   3   1
User Avatar
Member
8 posts
Joined: Jan. 2018
Offline
Hi! I am using HEngine 16.5.473 with Unity 2018.1. I loaded the CurveDecorator hda and it loads a Curve asset with no problem. When I load an HDA for the Mesh Object, nothing happens. I baked the same HDA Mesh Object into a prefab and then loaded that into the Mesh Object with success. The Mesh Object copies along the curve as a prefab, just not an HDA.

Is this a bug with the new engine or am I missing a step somewhere? Has anyone else had this problem? Thanks!

Glen
User Avatar
Member
571 posts
Joined: May 2017
Offline
Just tested it and it's not working as intended. Most likely a bug with the plug-in, so I'll add to my list to look at.
User Avatar
Member
8 posts
Joined: Jan. 2018
Offline
seelanv
Just tested it and it's not working as intended. Most likely a bug with the plug-in, so I'll add to my list to look at.
Thanks for testing it!
Glen
User Avatar
Member
571 posts
Joined: May 2017
Offline
This is fixed in today's (16.5.489) build.
  • Quick Links