Regenerate hair skinprimuv and skinqueryuv after moving roots

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Hi,
I'm trying to move guide roots precisely. I'm using the edit node for that.

But when I do that the hair generate node seems to not generate correctly the hairs clumps (not correctly placed onto the primitives. I think the result is wrong because the skinprimuv haven't changed.
Am I wrong ? If not how can I regenerate thoses attributes ?

Cheers
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